package event;

import messages.ChatFailedMessage;


/**
 * ChatFailedEventArgs
 * Provides arguments for the ChatFailed event.
 */
public class ChatFailedEventArgs {
	
	
	public ChatFailedEventArgs(ChatFailedMessage message) {
		this.message = message;
	}

	
	public ChatFailedMessage getMessage() {
		return this.message;
	}


	private ChatFailedMessage message; 	// Message to send to the player who made the invalid chat message.
}
